Titanfall 2 High TTK – Dan’s First Game – 2 Charge Rifle Goosers

, , 20 Comments

Video is ready, Click Here to View ×


Respawn have released the new High TTK playlist, including Marked for Death! Dan gives a quick rundown on thoughts so far

 

20 Responses

  1. stomy bugsy

    October 12, 2017 8:00 pm

    I appreciate Respawn new update on Titanfall 2. TTK is very important and viral for the game life circle, because I think we should be able to have time to counter an attack, fps should be about aiming precision… at first I thought the game was programmed with a slow ttk because Respawn wanted more Titan fights than pilots vs pilots fights. it's very important that they keep ttk high at least in my opinion. thanks for the upload and please tell Respawn our feedback.

    Reply
  2. Mide Fatanmi

    October 12, 2017 8:00 pm

    Looking forward to Wargames, hope the bespoke intros are still intact. Also agree with you about the placebo effect regarding the new TTK, can't tell the difference at times.

    Reply
  3. Mathew Knight

    October 12, 2017 8:00 pm

    I love it especially on Attrition and bounty Hunter as the AI is much more valuable with lower pilot kills. The skill window has widened massively, I struggle at range but the mobility allows me to escape the campers and assault riflesπŸ˜€ It reduces the spawn killing big time and now I can challenge groups of pilots because ads is pretty slow?

    Reply
  4. Zar ryc

    October 12, 2017 8:00 pm

    So I've played around 4 hours of this mode I think. And I fucking love it. It's a new god damn begging for me. Titanfall 2 was a massive disappointment at release, but this, this is what Titanfall 2 should've been.

    The increased TTK increases the general pace of the whole game, it encourages using the movement system dramatically and makes camping obsolete. It feels like I finally have the time to react to incoming fire. I can finally turn on people who shot me from the back, use the movement system to my advantage, outplay and kill them. A random cloaked camper can no longer get lucky and gank me in 2 alternator shots. The game just feels fair, everyone have to work to get their kills, spraying and praying to burst people down is out of the question. I just feel like my aim and movement skill is finally properly rewarded.

    I am having the time of my life right now. My K/Dr sky rocketed, I've went on multiple killstreaks and racked 30 and upwards kills each game I played. It just feels amazing, so much more similar to Titanfall 1. I mean it's a small step in terms of numbers, a massive leap in terms of how the game plays.

    Reply
  5. jp_76

    October 12, 2017 8:00 pm

    If High TTK was implemented in order to encourage players to use the movement system more, why did they nerf grapple? Seems kinda counterintuitive since grapple enhances your movement. Also, I really hope boosts are brought back if this high TTK thing becomes permanent.

    Otherwise, nice job on the video.

    Reply

Leave a Reply